Lesson Examples: Flipped, Digital Citizenship, Growth Mindset, Science, and Edpuzzle
Flipped Lessons really allow the teacher to be the facilitator. There are various ways for students to get the information being taught through technology tools and it makes the student responsible for their learning. The student can go back to the video, audio or instruction as many times as needed to fully understand the concept being taught and feel more confident in their skills.
The original idea of the flipped classroom is for the lesson to be taught outside of school and the practice to happen inside of the classroom. This allows the teacher to help with what was formally known as the "homework" portion of the assignment. However, not all elementary students have access to the tools that they need to make this a reality. I have chosen a modified version to use it as a station in class allowing me to teach a small group or do more managing of students early on in the year. This way it works for my needs as a teacher and is more supportive of the students learning as more intervention is needed.
Digital Citizenship Lesson
Google's Be Internet Awesome is a great example of teaching digital citizenship in a quick, fun and easy way that engages students. It is set up in a game-like fashion to learn how to maneuver safely on the internet and keep your personal information out of harms way. This site also includes a Pledge about how technology should be used and a vow to uphold the pledge. I use this to teach students and commit them to use technology appropriately throughout the year as personal contract. They sign it and when poor choices are made I pull it out and revisit it for student and whole class reminders.
I used Mindfulschools.org to learn more about Mindfulness and positive self-talk to build growth mindset. I had a district Mindfulness professional (Pam Walton) come in to my third grade class to teach weekly lessons about Mindfulness as I observed. Here is a link to the workbook we used for weekly lessons and to reinforce lesson throughout the week.
Science Computer Games by Standard
Students were assigned science computer games on Legends of Learning to explore specific science materials that enhanced their knowledge in the classroom with fun and interactive games. It gave a competitive edge with other students to finish one level or game and pursue the next level or game.
Teaching with Video
Visual media is a key to how people learn. Edpuzzle allows you to edit the video with questions for comprehension in key stopping places with videos already made from YouTube and other sources. I use this to teach concepts that need visual ideas to be more easily expressed.