Class Craft: Class Craft is a new game based approach to teaching. Class Craft is very similar to Class Dojo but with some serious upgrades. While ClasDojo allows each student to have their own avatar, they are not customizable. However, in Class Craft, students not only get to completely design their own avatars, but the avatars come with unique benefits for the students. Students are able to earn and use special “powers” to support their own academic learning, as well as help their teammates when they need it. They get some other cool perks, too, for their hard work. I have not personally implemented this resource yet, but I am very excited to try it out with students!
Class Dojo: ClassDojo is another great digital resource. ClassDojo is a management and communication app for the classroom. It connects teachers, parents, and students who use it to share photos, videos, and messages through the school day. Teachers can utilize ClassDojo to encourage students to work together as a team. As a teacher, I have relied heavily on ClassDojo in each of my classes. It is a great tool for rewarding desired behaviors and addressing undesired ones.
Kahoot: Kahoot! Is one popular digital platform that turns learning into gaming. Kahoot is free for teachers and students. It allows teachers to create fun surveys and quizzes that students can play in order to study and review material. Teachers can create original quizzes and them share them with one another to create a library of resources. I know that my students really enjoy playing, and evening creating Kahoots.
AdobeSpark: Adobe Spark is an integrated suite of storytelling applications for the iPad, iPhone, and web developed by Adobe Systems. Offers free video production with simple click and drag functions. Available voice recording and library of various background music.