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Exploring Needs | Inspiration        Strole Home        Learn More        Standards        Inspiration        About the Author


Design Process -- Map

In approaching the question, "How can be better engage students?" Evrim and I first had to step back and ask about the STUDENT experience, who are after all our end users. If students are disengaged, how can we engage them? How can we design a better system to engage them? 

We started at the center by asking, "How can we design a cognitively appropriate school experience that meets student needs?" After our first research cycle, we decided to branch these into categories based on Maslow:
  • Physiological Needs (basic needs)
  • Belonging (emotional, cognitive needs)
  • Positive Psychology (higher cognitive needs, exploration/creativity)
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